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Need for speed underground 2 android
Need for speed underground 2 android






The emulation though is perfect as far as I can see with default settings, audio works great in HLE, though some cutscenes can fail to update/stutter a bit (fixed by using safe texture cache) it doesn't make the game less enjoyable and everything seems fine in-game. I tried a bunch of different combinations of graphics hacks to make it run 100% and I ended up just making it slower. It'd be okay if it wasn't so inconsistent. Jumps sporadically between 80% and 100% speed. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res: Auto, AF:16x, Widescreen Hack Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Playable: BGM music broken/Minor lighting issues This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Need for Speed: Underground since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions.

need for speed underground 2 android

Only configuration options for the best compatibility where they deviate from defaults are listed. Use this Gecko code to force the 60Hz mode. In the PAL-Version the 60Hz mode cannot be activated at startup. This is fixed by setting Texture Cache Accuracy to Safe (Position 1).Įnhancements 16:9 Widescreen Gecko Code NA $16:9 Widescreen

need for speed underground 2 android need for speed underground 2 android

Pre-rendered cutscenes can stutter or fail to render, such as the THX logo in the intro showing a black screen.








Need for speed underground 2 android